Resume ✦ Curriculum Vitae · 2026
Leading and mentoring a team of designers, setting direction, priorities, and ensuring high-quality delivery across projects. Driving scalable product and brand experiences, with a strong focus on design systems, AI-driven solutions, and business impact. Partnering with cross-functional leaders to shape strategy, align on priorities, and deliver outcomes at scale.
Mentoring and monitoring students enrolled in courses on UX Design, UI Design, Design Thinking, and Design Systems. Practical guidance on design and career projects — helping students develop skills, build their book, and achieve their goals.
Teaching and monitoring topics related to UX and UI Design — facilitating group dynamics, providing guidance on improving usability and aesthetics of student work, and helping refine design processes to achieve better results.
Responsible for teaching and monitoring topics related to both UX and UI Design — providing guidance on career development, helping students identify and pursue career opportunities, and sharing the latest trends and best practices in the field.
As a User Experience Designer and leader of the interface design team, I was responsible for managing all activities related to the UX/UI area — providing digital accessibility consultancy, facilitating and delivering ideation sessions to generate innovative ideas and solutions, and delivering presentations and proposals to clients to showcase our design capabilities and secure new business opportunities.
Utilizing heuristic analytics to enhance user experience. Overseeing user tests such as in-depth interviews, generative sessions, and usability tests. Leading and executing Design Sprints, workshops, and ideation sessions.
Leadership of the design and creation team. Art direction and quality review of all graphic materials. Management of all demands related to the design area. Presentations and prospects to customers.
Consultancy in Graphic Design — development of pieces for social networks, diagramming of trend studies and reports, and creation of infographics.
Monitoring of activities developed in the classroom; teaching classes; classroom discussion assistance in the development of work; partial evaluation of final presentations.
Development of graphic pieces related to the educational area and marketing (endo and exomarketing — digital materials). Studies to improve the presentation and accessibility of websites. Web designer and illustrator when needed.
First professional design role — graphic design and illustration in a print and stationery studio.
Research Group: Inclusive Graphic Design — hearing, vision and language. Line of research in Product Planning and area of expertise in Inclusive Graphic Design at UNESP. Completed in 2018.
Conclusion course: "The Special Poets — an Inclusive Learning Object" — published at ospoetasespeciais.com.br.
Student exchange through the program "Science Without Borders" over a one-year period at Politecnico di Milano, in the Design della Comunicazione course.
Webby 2025 winner for Design — Kraft Heinz's creator-driven cooking app. 400k+ installs, 4.5★ App Store rating, 73% engagement.
Best Responsive/Adaptive Design (Mobile Features) — Kraft Heinz parent site Gen Z reinvention.
Paper selected by UNESP to be presented at the XXIII Jornadas de Jóvenes Investigadores — Asociación de Universidades Grupo Montevideo, at the University of La Plata, in La Plata, Argentina.
Kraft Heinz's internal recognition for standout work — awarded for the digital brand portfolio refresh and AI products like Tastemaker and Ai.Oli.
(36 skills · 5 categories)